Now that I brought the CS and CEL documentation in a better state (not finished yet but at least it is now a lot better) it is time to concentrate on CrystalBlend. I managed to get the keyboard sensor working pretty well so far. The movement actuator works partially. Sufficient to get a very small demo going.
I now started on physics as well. Currently I'm using the mechanics plugin with ODE underneath. In the mean time Erwin Coumans will be working on integrating his Bullet physics library (Bullet Forums) with Crystal Space by letting it implement the dynamics interfaces. If that is ready we can try out Bullet too and see how it compares to ODE.
So far things are going pretty well.
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