I performed the first basic compilations of both the plugin and the application, and they both went without any problems. I am in the process of writing some of the preliminary documentation in the header files (Doxygen style documents).
I have begun writing the Load() functions in the plugin library. I realized this morning that there could be a slight problem - the plugin requires TinyXML, as it needs to be able to write to the iDocument objects. Unfortunately, I am wondering if this will be problematic for a user who wishes to use XMLRead, since XMLRead is faster. In order to overcome what I perceive to be a problem like this, I have the document system used by my plugin to specifically initialize a csTinyDocumentSystem as follows:
bool csColladaConvertor::Initialize (iObjectRegistry* reg)
obj_reg = reg;
// create our own document system, since we will be reading and
// writing to the XML files
docSys = new csTinyDocumentSystem();
I am hoping that this will allow me to utilize the TinyXML document system without interfering with a user's document system of choice, when they initialize the iColladaConvertor plugin.
Today I spent most of the day setting up the skeletal structure of the conversion system, and polishing things up from yesterday. I also added some Doxygen documentation to both collada.h and csColladaConvertor.h. None of the implementation (save for the basic initialization stuff) has been added yet, but I will begin implementing ConvertGeometry() tomorrow.
If you would like to have a look at the work I have done thus far, please feel free to download it using subversion:
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