The watermesh now has a working loader. The tags that the factory accepts within the <params> tag are as follows:
<length> The number of units long the mesh is along the z-axis.
<width> The number of units long the mesh is along the x-axis.
<gran> The number of vertices per unit length/width
<murk> The murkiness of the water
<isocean> Boolean value saying whether or not the mesh is an ocean.
The object accepts only the factory and material tags. Note that the proper material needs to be set in order for the watermesh to function properly.
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