This week has been decisively marked by Jorrit's discovery of a number of bugs and inefficiencies in the Recast&Detour plugin. I have dedicated my work to fixing these, and hope to have a solution before I need to head off for the weekend. Fingers crossed I can do it in time :) Either way I will commit what I have so far before heading off and finish any problems remaining early next week.
As I am still working on this, I will keep this week's post brief. The most significant commits I have made this week are revisions 4936, which switches to parallel construction of navmeshes, and 4942, which allows pcSteer's seek method to use R&D for pathfinding.
The parallel construction has been tested by a number of members of the community and appears to have sped up construction successfully. The integration of pcSteer and R&D shows how these two can work together. However, there is a lot more work that could be done, as I alluded to last week, to update pcSteer and pcPathFinder. Unfortunately, with the end of GSoC now in sight I will not have time to do so as part of this project. I will, however, make sure to write up all my thoughts on this fully during the write up week and may be able to spend some time on this later in the year.
Next week is the last official week of coding, it's going to be a busy week of coding to meet my last intended deliverables but I am confident that I should be able to complete all top priority deliverables.
But to do that I best get back to the code... :)
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