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		<title>Antony's blog - Last comments</title>
				<link>http://www.crystalspace3d.org/blog/yno?disp=comments</link>
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			<title>In response to: GSoC project presentation</title>
			<description>Awesome!  Thanks for working on this---I'm really excited to see Crystal Space gaining the ability to use GLSL natively.  I've never been a fan of Cg---for some reason, Cg's GLSL backend never worked for me, and my only other option was the ARB fp/vp backend, which is totally lame.  Native GLSL will work so much better on the open source graphics drivers.</description>
			<link>http://www.crystalspace3d.org/blog/yno/2011/06/10/gsoc_project_presentation#c205</link>
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