<shader compiler="shaderweaver" name="simpleweaver1">
  <technique priority="100">
    <pass>
      <combiner plugin="crystalspace.graphics3d.shader.combiner.glcg" />

      <snippet id="position" file="/shader/snippets/position.xml" />
      <snippet id="surface" file="/shader/snippets/surface/surface-classic.xml" />
    </pass>
  </technique>
</shader>
