CrystalSpace

Public API Reference

csSpline Class Reference
[Geometry utilities]

A spline superclass. More...

#include <csgeom/spline.h>

Inheritance diagram for csSpline:

List of all members.

Public Member Functions

virtual void Calculate (float time)=0
 Calculate internal values for this spline given some time value.
 csSpline (int d, int p)
 Create a spline with d dimensions and p points.
int GetCurrentIndex () const
 Get the index of the current point we are in (valid after Calculate()).
int GetDimensionCount () const
 Get the number of dimensions.
float GetDimensionValue (int dim, int idx) const
 Get the value for some dimension.
float const * GetDimensionValues (int dim) const
 Get the values for some dimension.
float * GetIndexValues (int idx) const
 Gets the values of the control point at index idx.
virtual float GetInterpolatedDimension (int dim) const =0
 After calling Calculate() you can use this to fetch the value of some dimension.
int GetPointCount () const
 Get the number of points.
float GetTimeValue (int idx) const
 Get one time point.
float const * GetTimeValues () const
 Get the time values.
void InsertPoint (int idx)
 Insert a point after some index.
void RemovePoint (int idx)
 Remove a point at the index.
void SetDimensionValue (int dim, int idx, float d)
 Set a value for some dimension.
void SetDimensionValues (int dim, float const *d)
 Set the values for some dimension.
void SetIndexValues (int idx, float const *d)
 Sets the values of the control point at index idx.
void SetTimeValue (int idx, float t)
 Set one time point.
void SetTimeValues (float const *t)
 Set the time values.
virtual void Setup (int d, int p)
 Change the setup of the spline.
virtual ~csSpline ()
 Destroy the spline.

Detailed Description

A spline superclass.

This spline can control several dimensions at once.

Definition at line 35 of file spline.h.


Constructor & Destructor Documentation

csSpline::csSpline ( int  d,
int  p 
)

Create a spline with d dimensions and p points.

virtual csSpline::~csSpline (  )  [virtual]

Destroy the spline.


Member Function Documentation

virtual void csSpline::Calculate ( float  time  )  [pure virtual]

Calculate internal values for this spline given some time value.

Implemented in csCubicSpline, and csBSpline.

int csSpline::GetCurrentIndex (  )  const [inline]

Get the index of the current point we are in (valid after Calculate()).

Definition at line 142 of file spline.h.

int csSpline::GetDimensionCount (  )  const [inline]

Get the number of dimensions.

Definition at line 56 of file spline.h.

float csSpline::GetDimensionValue ( int  dim,
int  idx 
) const [inline]

Get the value for some dimension.

Definition at line 117 of file spline.h.

float const* csSpline::GetDimensionValues ( int  dim  )  const [inline]

Get the values for some dimension.

Definition at line 111 of file spline.h.

float* csSpline::GetIndexValues ( int  idx  )  const

Gets the values of the control point at index idx.

Caller is responsible for invoking `delete[]' on returned array when no longer needed.

virtual float csSpline::GetInterpolatedDimension ( int  dim  )  const [pure virtual]

After calling Calculate() you can use this to fetch the value of some dimension.

Implemented in csCubicSpline, and csBSpline.

int csSpline::GetPointCount (  )  const [inline]

Get the number of points.

Definition at line 59 of file spline.h.

float csSpline::GetTimeValue ( int  idx  )  const [inline]

Get one time point.

Definition at line 93 of file spline.h.

float const* csSpline::GetTimeValues (  )  const [inline]

Get the time values.

Definition at line 88 of file spline.h.

void csSpline::InsertPoint ( int  idx  ) 

Insert a point after some index.

If index == -1 add a point before all others.

void csSpline::RemovePoint ( int  idx  ) 

Remove a point at the index.

void csSpline::SetDimensionValue ( int  dim,
int  idx,
float  d 
)

Set a value for some dimension.

void csSpline::SetDimensionValues ( int  dim,
float const *  d 
)

Set the values for some dimension.

'd' should point to an array containing 'num_points' values. These are the values that will be interpolated. The given array is copied.

void csSpline::SetIndexValues ( int  idx,
float const *  d 
)

Sets the values of the control point at index idx.

void csSpline::SetTimeValue ( int  idx,
float  t 
)

Set one time point.

void csSpline::SetTimeValues ( float const *  t  ) 

Set the time values.

't' should point to an array containing 'num_points' values. These values typically start with 0 and end with 1. Other values are also possible the but the values should rise. The given array is copied.

virtual void csSpline::Setup ( int  d,
int  p 
) [virtual]

Change the setup of the spline.

Reimplemented in csCubicSpline.


The documentation for this class was generated from the following file:

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