ivaria/dynamics.h File Reference
Physics interfaces. More...
#include "csutil/scf.h"
Go to the source code of this file.
Classes | |
struct | iBodyGroup |
Body Group is a collection of bodies which don't collide with each other. More... | |
struct | iDynamics |
This is the interface for the actual plugin. More... | |
struct | iDynamicsColliderCollisionCallback |
This is the interface for attaching a collision callback to a collider. More... | |
struct | iDynamicsCollisionCallback |
This is the interface for attaching a collider callback to the body. More... | |
struct | iDynamicsMoveCallback |
This is the interface for a dynamics move callback. More... | |
struct | iDynamicsStepCallback |
This is the interface for a dynamics step callback, eg when a step is performed in the simulation. More... | |
struct | iDynamicsSystemCollider |
This is the interface for a dynamics system collider. More... | |
struct | iDynamicSystem |
This is the interface for the dynamics core. More... | |
struct | iJoint |
A joint that can constrain the relative motion between two iRigidBody. More... | |
struct | iRigidBody |
This is the interface for a rigid body. More... | |
Enumerations | |
enum | csColliderGeometryType { NO_GEOMETRY, BOX_COLLIDER_GEOMETRY, PLANE_COLLIDER_GEOMETRY, TRIMESH_COLLIDER_GEOMETRY, CONVEXMESH_COLLIDER_GEOMETRY, CYLINDER_COLLIDER_GEOMETRY, CAPSULE_COLLIDER_GEOMETRY, SPHERE_COLLIDER_GEOMETRY } |
Detailed Description
Physics interfaces.
Definition in file dynamics.h.
Enumeration Type Documentation
- Enumerator:
Definition at line 829 of file dynamics.h.
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