imesh/objmodel.h
Go to the documentation of this file.00001 /* 00002 Crystal Space 3D engine 00003 Copyright (C) 2002 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_IMESH_OBJMODEL_H__ 00021 #define __CS_IMESH_OBJMODEL_H__ 00022 00031 #include "csutil/scf_interface.h" 00032 #include "csutil/ref.h" 00033 #include "iutil/strset.h" 00034 00035 struct iTriangleMesh; 00036 struct iTerraFormer; 00037 struct iTerrainSystem; 00038 struct iObjectModel; 00039 00040 class csBox3; 00041 class csVector3; 00042 00047 struct iObjectModelListener : public virtual iBase 00048 { 00049 SCF_INTERFACE(iObjectModelListener, 2, 0, 0); 00051 virtual void ObjectModelChanged (iObjectModel* model) = 0; 00052 }; 00053 00060 struct iTriangleMeshIterator : public virtual iBase 00061 { 00062 SCF_INTERFACE(iTriangleMeshIterator, 0, 0, 1); 00063 00065 virtual bool HasNext () = 0; 00066 00073 virtual iTriangleMesh* Next (csStringID& id) = 0; 00074 }; 00075 00089 struct iObjectModel : public virtual iBase 00090 { 00091 SCF_INTERFACE(iObjectModel, 2, 1, 2); 00097 virtual long GetShapeNumber () const = 0; 00098 00118 virtual iTriangleMesh* GetTriangleData (csStringID id) = 0; 00119 00124 virtual csPtr<iTriangleMeshIterator> GetTriangleDataIterator () = 0; 00125 00142 virtual void SetTriangleData (csStringID id, iTriangleMesh* trimesh) = 0; 00143 00150 virtual bool IsTriangleDataSet (csStringID id) = 0; 00151 00156 virtual void ResetTriangleData (csStringID id) = 0; 00157 00163 virtual iTerraFormer* GetTerraFormerColldet () = 0; 00164 00170 virtual iTerrainSystem* GetTerrainColldet () = 0; 00171 00175 virtual const csBox3& GetObjectBoundingBox () = 0; 00176 00182 virtual void SetObjectBoundingBox (const csBox3& bbox) = 0; 00183 00187 virtual void GetRadius (float& radius, csVector3& center) = 0; 00188 00193 virtual void AddListener (iObjectModelListener* listener) = 0; 00194 00198 virtual void RemoveListener (iObjectModelListener* listener) = 0; 00199 }; 00200 00203 #endif // __CS_IMESH_OBJMODEL_H__ 00204
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