CrystalSpace

Public API Reference

iengine/lightmgr.h

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00001 /*
00002     Copyright (C) 2004 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IENGINE_LIGHTMGR_H__
00020 #define __CS_IENGINE_LIGHTMGR_H__
00021 
00029 #include "csutil/scf.h"
00030 
00031 struct iLight;
00032 struct iMeshWrapper;
00033 struct iSector;
00034 class csFrustum;
00035 
00043 struct iLightSectorInfluence : public virtual iBase
00044 {
00045   SCF_INTERFACE(iLightSectorInfluence, 0, 0, 1);
00046 
00048   virtual iSector* GetSector () const = 0;
00050   virtual iLight* GetLight () const = 0;
00052   virtual const csFrustum* GetFrustum () const = 0;
00053 };
00054 
00076 struct iLightManager : public virtual iBase
00077 {
00078   SCF_INTERFACE(iLightManager,2,0,0);
00096   virtual const csArray<iLightSectorInfluence*>& GetRelevantLights (
00097       iMeshWrapper* logObject, int maxLights, bool desireSorting) = 0;
00098 };
00099 
00102 #endif // __CS_IENGINE_LIGHTMGR_H__
00103 

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