Public API Reference

CS::PluginCommon::SoftShader Namespace Reference


struct  iDefaultScanlineRenderer
 Default software scanline renderer. More...
struct  iDefaultShader
 Software renderer default shader plugin. More...
struct  InterpolateEdgePersp
 Interpolator for a polygon edge. More...
struct  InterpolateScanlinePersp
 Interpolator over a scanline. More...
struct  InterpolateScanlinePersp< 0 >
struct  InterpolateScanlinePerspCommon
 Interpolator over a scanline, common code. More...
struct  iScanlineRenderer
 Software renderer scanline renderer. More...
struct  iSoftShaderRenderInterface
 Interface specific to the software renderer to allow shaders to communicate with it. More...
struct  Pixel
struct  ScanlineComp
 Undivided buffer values. More...
struct  ScanlineCompDivZ
 Buffer values div Z. More...
struct  SoftwareTexture


typedef uint BuffersMask
 Type for a bit mask of buffers.
typedef uint TexturesMask
 Type for a bit mask of textures.


template<typename T>
static T Lerp (const T &a, const T &b, float f)
 Helper function to linearly interpolate.


const size_t maxBuffers = 16
 Maximum number of vertex buffers supported.

Typedef Documentation

Type for a bit mask of buffers.

Definition at line 41 of file types.h.

Type for a bit mask of textures.

Definition at line 43 of file types.h.

Function Documentation

template<typename T>
static T CS::PluginCommon::SoftShader::Lerp ( const T &  a,
const T &  b,
float  f 
) [inline, static]

Helper function to linearly interpolate.

Definition at line 47 of file types.h.

Referenced by CS::PluginCommon::SoftShader::InterpolateEdgePersp::Setup().

Variable Documentation

Maximum number of vertex buffers supported.

Definition at line 39 of file types.h.

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