imesh/particles.h File Reference
Particle System Interface. More...
#include "csutil/scf_interface.h"
#include "csgeom/obb.h"
#include "csgeom/vector2.h"
#include "csgeom/vector3.h"
#include "csgeom/quaternion.h"
#include "csutil/array.h"
#include "csutil/cscolor.h"
#include "csutil/ref.h"
Go to the source code of this file.
Classes | |
struct | csParticle |
Data representation of a single particle. More... | |
struct | csParticleAux |
Auxiliary data per particle, not used as often. More... | |
struct | csParticleBuffer |
Buffer holder for particle buffers. More... | |
struct | csParticleParameterSet |
Parameters that can be modified based on age for the linear effector (iParticleBuiltinEffectorLinear). More... | |
struct | iParticleBuiltinEffectorFactory |
Factory for builtin effectors. More... | |
struct | iParticleBuiltinEffectorForce |
Simple force/acceleration applied to particles. More... | |
struct | iParticleBuiltinEffectorLight |
This effector will create and attach a iLight to each particle of the system. More... | |
struct | iParticleBuiltinEffectorLinColor |
Simple linear interpolation of particle color based on particle lifetime. More... | |
struct | iParticleBuiltinEffectorLinear |
Linear interpolation of various parameters based on particle lifetime. More... | |
struct | iParticleBuiltinEffectorVelocityField |
Velocity field effector. More... | |
struct | iParticleBuiltinEmitterBase |
Base interface for the emitters already built-in. More... | |
struct | iParticleBuiltinEmitterBox |
An emitter spawning the new particles around a box geometry. More... | |
struct | iParticleBuiltinEmitterCone |
An emitter spawning the new particles around a cone geometry. More... | |
struct | iParticleBuiltinEmitterCylinder |
An emitter spawning the new particles around a cylinder geometry. More... | |
struct | iParticleBuiltinEmitterFactory |
Factory for built-in emitters. More... | |
struct | iParticleBuiltinEmitterSphere |
An emitter spawning the new particles around a sphere geometry. More... | |
struct | iParticleEffector |
Base interface for particle effectors. More... | |
struct | iParticleEmitter |
A particle emitter. More... | |
struct | iParticleSystem |
Properties for particle system object. More... | |
struct | iParticleSystemBase |
Base properties for particle system. More... | |
struct | iParticleSystemFactory |
Properties for particle system factory. More... | |
Enumerations | |
Default particle system effectors | |
enum | csParticleBuiltinEffectorVFType { CS_PARTICLE_BUILTIN_SPIRAL, CS_PARTICLE_BUILTIN_RADIALPOINT } |
Velocity field effector types Determine the ODE the velocity field effector will solve to get new particle positions from current ones. More... | |
enum | csParticleParameterMask { CS_PARTICLE_MASK_MASS = 1, CS_PARTICLE_MASK_LINEARVELOCITY = 2, CS_PARTICLE_MASK_ANGULARVELOCITY = 4, CS_PARTICLE_MASK_COLOR = 8, CS_PARTICLE_MASK_PARTICLESIZE = 16, CS_PARTICLE_MASK_ALL } |
Mask to influence which parameters we will interpolate in the linear effector (iParticleBuiltinEffectorLinear). More... | |
Default particle system emitters | |
enum | csParticleBuiltinEmitterPlacement { CS_PARTICLE_BUILTIN_CENTER, CS_PARTICLE_BUILTIN_VOLUME, CS_PARTICLE_BUILTIN_SURFACE } |
Set where in the emitter the builtin emitters should spawn their particles. More... | |
Particle systems | |
enum | csParticleIntegrationMode { CS_PARTICLE_INTEGRATE_NONE, CS_PARTICLE_INTEGRATE_LINEAR, CS_PARTICLE_INTEGRATE_BOTH } |
Particle integration mode. More... | |
enum | csParticleRenderOrientation { CS_PARTICLE_CAMERAFACE, CS_PARTICLE_CAMERAFACE_APPROX, CS_PARTICLE_ORIENT_COMMON, CS_PARTICLE_ORIENT_COMMON_APPROX, CS_PARTICLE_ORIENT_VELOCITY, CS_PARTICLE_ORIENT_SELF, CS_PARTICLE_ORIENT_SELF_FORWARD } |
Particle orientation. More... | |
enum | csParticleRotationMode { CS_PARTICLE_ROTATE_NONE, CS_PARTICLE_ROTATE_TEXCOORD, CS_PARTICLE_ROTATE_VERTICES } |
Rotation mode. More... | |
enum | csParticleSortMode { CS_PARTICLE_SORT_NONE, CS_PARTICLE_SORT_DISTANCE, CS_PARTICLE_SORT_DOT } |
Sorting modes to be used by the particle renderer. More... | |
enum | csParticleTransformMode { CS_PARTICLE_LOCAL_MODE, CS_PARTICLE_LOCAL_EMITTER, CS_PARTICLE_WORLD_MODE } |
Particle transformation mode. More... |
Detailed Description
Particle System Interface.
Definition in file particles.h.
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