iengine/sector.h File ReferenceSector. More...
|Sector fog structure. More...|
|Return structure for the iSector->HitBeam() routines. More...|
|A callback that is fired whenever a light is visible. More...|
|The iSector interface is used to work with "sectors". More...|
|Set a callback which is called when this sector is traversed. More...|
|An iterator to iterate over sectors. More...|
|A list of sectors. More...|
|Set a callback which is called when a mesh is added or removed from this sector. More...|
Definition in file sector.h.
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