isndsys/ss_listener.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 1998-2000 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_SNDSYS_LISTENER_H__ 00020 #define __CS_SNDSYS_LISTENER_H__ 00021 00026 #include "csutil/scf.h" 00027 #include "csgeom/vector3.h" 00028 00037 struct iSndSysListener : public virtual iBase 00038 { 00039 SCF_INTERFACE (iSndSysListener, 0, 0, 2); 00040 00042 virtual void SetDirection (const csVector3 &Front, const csVector3 &Top) = 0; 00044 virtual void SetPosition (const csVector3 &pos) = 0; 00046 virtual void SetDistanceFactor (float factor) = 0; 00048 virtual void SetRollOffFactor (float factor) = 0; 00050 //virtual void SetEnvironment (csSoundEnvironment env) = 0; 00051 00052 00054 virtual void GetDirection (csVector3 &Front, csVector3 &Top) = 0; 00056 virtual const csVector3 &GetPosition () = 0; 00058 virtual float GetDistanceFactor () = 0; 00060 virtual float GetRollOffFactor () = 0; 00062 //virtual csSoundEnvironment GetEnvironment () = 0; 00063 }; 00064 00073 struct iSndSysListenerDoppler : public virtual iBase 00074 { 00075 SCF_INTERFACE (iSndSysListenerDoppler, 0, 0, 2); 00076 00078 virtual void SetVelocity (const csVector3 &Velocity) = 0; 00080 virtual void SetDopplerFactor (const float DopplerFactor) = 0; 00082 virtual void SetSpeedOfSound (const float SpeedOfSound) = 0; 00083 00085 virtual const csVector3 &GetVelocity () = 0; 00087 virtual float GetDopplerFactor () = 0; 00089 virtual float GetSpeedOfSound () = 0; 00090 }; 00091 00094 #endif // __CS_SNDSYS_LISTENER_H__
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