csAlphaMode Struct Reference
[3D]
Describes how to deal with alpha values in textures. More...
#include <ivideo/graph3d.h>
Public Types | |
enum | AlphaType { alphaNone = 1, alphaBinary, alphaSmooth } |
How to handle alpha. More... | |
Public Attributes | |
bool | autoAlphaMode |
Whether 'automatic alpha mode' should be used. | |
AlphaType | alphaType |
Alpha mode to use when autoAlphaMode is false . | |
CS::StringIDValue | autoModeTexture |
String ID for texture to retrieve the alpha mode from when autoAlphaMode is true . |
Detailed Description
Describes how to deal with alpha values in textures.
Definition at line 470 of file graph3d.h.
Member Enumeration Documentation
Member Data Documentation
The documentation for this struct was generated from the following file:
- ivideo/graph3d.h
Generated for Crystal Space 2.0 by doxygen 1.6.1