CrystalSpace

Public API Reference

csLinearAttenuation Struct Reference

Linear attenuation. More...

#include <csgfx/vertexlight.h>

List of all members.


Detailed Description

Linear attenuation.

Out = in * (1 - distance/radius)

Definition at line 163 of file vertexlight.h.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1