csLinearAttenuation Struct Reference
Linear attenuation. More...
#include <csgfx/vertexlight.h>
Detailed Description
Linear attenuation.
Out = in * (1 - distance/radius)
Definition at line 163 of file vertexlight.h.
The documentation for this struct was generated from the following file:
- csgfx/vertexlight.h
Generated for Crystal Space 2.0 by doxygen 1.6.1