Public API Reference

iLightSectorInfluence Struct Reference

A light-sector influence (LSI). More...

#include <iengine/lightmgr.h>

Inheritance diagram for iLightSectorInfluence:

Inheritance graph
List of all members.

Public Member Functions

virtual const csFrustumGetFrustum () const =0
 Get the frustum (can be infinite too).
virtual iLightGetLight () const =0
 Get the light.
virtual iSectorGetSector () const =0
 Get the sector.

Detailed Description

A light-sector influence (LSI).

Every LSI represents the influence a certain light has on a sector.

This interface is used and maintained by:

Definition at line 43 of file lightmgr.h.

Member Function Documentation

virtual const csFrustum* iLightSectorInfluence::GetFrustum (  )  const [pure virtual]

Get the frustum (can be infinite too).

virtual iLight* iLightSectorInfluence::GetLight (  )  const [pure virtual]

Get the light.

virtual iSector* iLightSectorInfluence::GetSector (  )  const [pure virtual]

Get the sector.

The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.0.2 by doxygen 1.4.7