iNullFactoryState Struct Reference
[Mesh plugins]
This interface describes the API for the null mesh object factory. More...
#include <imesh/nullmesh.h>
Inheritance diagram for iNullFactoryState:
Public Member Functions | |
virtual void | SetCollisionMeshData (iObjectModel *data)=0 |
Sets the object model required by csColliderHelper for retrieving collision data. |
Detailed Description
This interface describes the API for the null mesh object factory.
Definition at line 72 of file nullmesh.h.
Member Function Documentation
virtual void iNullFactoryState::SetCollisionMeshData | ( | iObjectModel * | data | ) | [pure virtual] |
Sets the object model required by csColliderHelper for retrieving collision data.
Useful when you want to have collision on a null mesh, e.g. Using a nullmesh to represent the position of an instanced mesh.
The documentation for this struct was generated from the following file:
- imesh/nullmesh.h
Generated for Crystal Space 2.0 by doxygen 1.6.1