CrystalSpace

Public API Reference

iNullFactoryState Struct Reference
[Mesh plugins]

This interface describes the API for the null mesh object factory. More...

#include <imesh/nullmesh.h>

Inheritance diagram for iNullFactoryState:

List of all members.

Public Member Functions

virtual void SetCollisionMeshData (iObjectModel *data)=0
 Sets the object model required by csColliderHelper for retrieving collision data.

Detailed Description

This interface describes the API for the null mesh object factory.

Definition at line 72 of file nullmesh.h.


Member Function Documentation

virtual void iNullFactoryState::SetCollisionMeshData ( iObjectModel data  )  [pure virtual]

Sets the object model required by csColliderHelper for retrieving collision data.

Useful when you want to have collision on a null mesh, e.g. Using a nullmesh to represent the position of an instanced mesh.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1