iSectorIterator Struct ReferenceAn iterator to iterate over sectors.
[Crystal Space 3D Engine]
Inheritance diagram for iSectorIterator:
Public Member Functions
|virtual const csVector3 &||GetLastPosition () const =0|
|Get last position that was used from Fetch. |
|virtual bool||HasNext () const =0|
|Return true if there are more elements. |
|virtual iSector *||Next ()=0|
|Get sector from iterator. Return 0 at end. |
|virtual void||Reset ()=0|
|Restart iterator. |
Detailed DescriptionAn iterator to iterate over sectors.
Some functions in CS return this.
Main creators of instances implementing this interface:
Member Function Documentation
|virtual const csVector3& iSectorIterator::GetLastPosition||(||)|| const
Get last position that was used from Fetch.
This can be different from 'pos' because of space warping.
|virtual bool iSectorIterator::HasNext||(||)|| const
Return true if there are more elements.
|virtual iSector* iSectorIterator::Next||(||)||
Get sector from iterator. Return 0 at end.
|virtual void iSectorIterator::Reset||(||)||
The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.0.2 by doxygen 1.4.7