CrystalSpace

Public API Reference

iSkeletonScriptCallback Struct Reference

This is a callback function of an animation script. More...

#include <imesh/skeleton.h>

Inheritance diagram for iSkeletonScriptCallback:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual void Execute (iSkeletonScript *script, size_t frame_idx)=0
 On execute action.
virtual void OnFinish (iSkeletonScript *script)=0
 On finish action.

Detailed Description

This is a callback function of an animation script.

It is called every time when script is started or finished.

Definition at line 323 of file skeleton.h.


Member Function Documentation

virtual void iSkeletonScriptCallback::Execute ( iSkeletonScript script,
size_t  frame_idx 
) [pure virtual]

On execute action.

virtual void iSkeletonScriptCallback::OnFinish ( iSkeletonScript script  )  [pure virtual]

On finish action.


The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.0.2 by doxygen 1.4.7