CrystalSpace

Public API Reference

iengine/campos.h

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00001 /*
00002     Copyright (C) 2000 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IENGINE_CAMPOS_H__
00020 #define __CS_IENGINE_CAMPOS_H__
00021 
00029 #include "csutil/scf.h"
00030 
00031 class csVector3;
00032 class csPlane3;
00033 struct iObject;
00034 struct iEngine;
00035 struct iCamera;
00036 
00037 
00060 struct iCameraPosition : public virtual iBase
00061 {
00062   SCF_INTERFACE(iCameraPosition,2,0,0);
00064   virtual iObject *QueryObject() = 0;
00065 
00067   virtual iCameraPosition* Clone () const = 0;
00068 
00070   virtual const char *GetSector () = 0;
00072   virtual void SetSector (const char *Name) = 0;
00073 
00075   virtual const csVector3 &GetPosition () = 0;
00077   virtual void SetPosition (const csVector3 &p) = 0;
00078 
00080   virtual const csVector3 &GetUpwardVector () = 0;
00082   virtual void SetUpwardVector (const csVector3 &v) = 0;
00083 
00085   virtual const csVector3 &GetForwardVector () = 0;
00087   virtual void SetForwardVector (const csVector3 &v) = 0;
00088 
00090   virtual void Set (const char *sector, const csVector3 &pos,
00091       const csVector3 &forward, const csVector3 &upward) = 0;
00092 
00094   virtual bool Load (iCamera*, iEngine*) = 0;
00095 
00104   virtual void SetFarPlane (csPlane3* pl) = 0;
00105 
00110   virtual void ClearFarPlane () = 0;
00111 
00115   virtual csPlane3* GetFarPlane () const = 0;
00116 };
00117 
00128 struct iCameraPositionList : public virtual iBase
00129 {
00130   SCF_INTERFACE(iCameraPositionList,2,0,0);
00132   virtual iCameraPosition* NewCameraPosition (const char* name) = 0;
00133 
00135   virtual int GetCount () const = 0;
00136 
00138   virtual iCameraPosition *Get (int n) const = 0;
00139 
00141   virtual int Add (iCameraPosition *obj) = 0;
00142 
00144   virtual bool Remove (iCameraPosition *obj) = 0;
00145 
00147   virtual bool Remove (int n) = 0;
00148 
00150   virtual void RemoveAll () = 0;
00151 
00153   virtual int Find (iCameraPosition *obj) const = 0;
00154 
00156   virtual iCameraPosition *FindByName (const char *Name) const = 0;
00157 };
00158 
00161 #endif // __CS_IENGINE_CAMPOS_H__
00162 

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