Public API Reference

csTextureManager Class Reference

General version of the texture manager. More...

#include <csplugincommon/render3d/txtmgr.h>

Inheritance diagram for csTextureManager:

Inheritance graph

List of all members.

Public Member Functions

virtual void Clear ()
 Clear (free) all textures.
 csTextureManager (iObjectRegistry *object_reg, iGraphics2D *iG2D)
 Initialize the texture manager.
virtual ~csTextureManager ()
 Destroy the texture manager.

Public Attributes

csStringID nameDiffuseTexture
csPixelFormat pfmt
 Pixel format.
csStringSet texClassIDs

Protected Types

< csTextureHandle

Protected Member Functions

virtual void read_config (iConfigFile *config)
 Read configuration values from config file.

Protected Attributes

csTexVector textures
 List of textures.

Detailed Description

General version of the texture manager.

Each 3D driver should derive a texture manager class from this one and implement the missing functionality.

Definition at line 144 of file txtmgr.h.

Constructor & Destructor Documentation

csTextureManager::csTextureManager ( iObjectRegistry object_reg,
iGraphics2D iG2D 

Initialize the texture manager.

virtual csTextureManager::~csTextureManager (  )  [virtual]

Destroy the texture manager.

Member Function Documentation

virtual void csTextureManager::Clear (  )  [inline, virtual]

Clear (free) all textures.

Definition at line 174 of file txtmgr.h.

virtual void csTextureManager::read_config ( iConfigFile config  )  [protected, virtual]

Read configuration values from config file.

Member Data Documentation

Pixel format.

Definition at line 162 of file txtmgr.h.

List of textures.

Definition at line 153 of file txtmgr.h.

The documentation for this class was generated from the following file:
Generated for Crystal Space 1.2.1 by doxygen 1.5.3