CrystalSpace

Public API Reference

cstool/collider.h File Reference

Collision helper. More...

#include "csextern.h"
#include "csgeom/box.h"
#include "csutil/csobject.h"
#include "csutil/leakguard.h"
#include "csutil/array.h"
#include "csutil/scf_implementation.h"
#include "csutil/set.h"
#include "ivaria/collider.h"
#include "csutil/win32/msvc_deprecated_warn_off.h"
#include "csutil/win32/msvc_deprecated_warn_on.h"

Go to the source code of this file.

Classes

class  csColliderActor
 With csColliderActor you can more easily manage collision detection of a player or character model with gravity handling. More...
class  csColliderHelper
 This is a class containing a few static member functions to help work with csColliderWrapper and collision detection in general. More...
class  csColliderWrapper
 This is a convenience object that you can use in your own games to attach an iCollider object (from the CD plugin system) to any other csObject (including CS entities). More...
struct  csTraceBeamResult
 Return structure for the csColliderHelper::TraceBeam() method. More...


Detailed Description

Collision helper.

Definition in file collider.h.


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