CrystalSpace

Public API Reference

cstool/objmodel.h

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00001 /*
00002     Crystal Space 3D engine
00003     Copyright (C) 2003 by Jorrit Tyberghein
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __CS_CSTOOL_OBJMODEL_H__
00021 #define __CS_CSTOOL_OBJMODEL_H__
00022 
00031 #include "csextern.h"
00032 
00033 #include "csutil/refarr.h"
00034 #include "csutil/scf_implementation.h"
00035 #include "csutil/hash.h"
00036 #include "iutil/strset.h"
00037 #include "iutil/objreg.h"
00038 #include "imesh/objmodel.h"
00039 #include "igeom/polymesh.h"
00040 #include "igeom/trimesh.h"
00041 
00042 struct iTerraFormer;
00043 
00044 // for iPolygonMesh
00045 #include "csutil/win32/msvc_deprecated_warn_off.h"
00046 
00047 class csTMIterator;
00048 
00054 class CS_CRYSTALSPACE_EXPORT csObjectModel : 
00055   public scfImplementation1<csObjectModel,iObjectModel>
00056 {
00057   friend class csTMIterator;
00058 
00059 private:
00060   long shapenr;
00061   iPolygonMesh* polymesh_base;
00062   csRef<iPolygonMesh> polymesh_colldet;
00063   csRef<iPolygonMesh> polymesh_viscull;
00064   csRef<iPolygonMesh> polymesh_shadows;
00065   csRefArray<iObjectModelListener> listeners;
00066 
00067   csHash<csRef<iTriangleMesh>,csStringID> trimesh;
00068 
00069 public:
00074   csObjectModel (iBase* parent = 0)
00075     : scfImplementationType (this, parent), shapenr (-1), polymesh_base (0)
00076   {
00077   }
00078 
00079   virtual ~csObjectModel () {}
00080 
00085   csRef<iStringSet> GetStandardStringSet (iObjectRegistry* object_reg)
00086   {
00087     return csQueryRegistryTagInterface<iStringSet> (object_reg,
00088         "crystalspace.shared.stringset");
00089   }
00090 
00095   csStringID GetBaseID (iObjectRegistry* object_reg)
00096   {
00097     csRef<iStringSet> strings = GetStandardStringSet (object_reg);
00098     return strings->Request ("base");
00099   }
00100 
00104   void SetPolygonMeshBase (iPolygonMesh* base)
00105   {
00106     polymesh_base = base;
00107   }
00108 
00112   void ShapeChanged ()
00113   {
00114     shapenr++;
00115     FireListeners ();
00116   }
00117 
00121   void SetShapeNumber (long n)
00122   {
00123     shapenr = n;
00124   }
00125 
00129   void FireListeners ()
00130   {
00131     size_t i;
00132     for (i = 0 ; i < listeners.GetSize () ; i++)
00133       listeners[i]->ObjectModelChanged (this);
00134   }
00135 
00136   virtual long GetShapeNumber () const { return shapenr; }
00137   virtual iTriangleMesh* GetTriangleData (csStringID);
00138   virtual csPtr<iTriangleMeshIterator> GetTriangleDataIterator ();
00139   virtual void SetTriangleData (csStringID, iTriangleMesh*);
00140   virtual bool IsTriangleDataSet (csStringID);
00141   virtual void ResetTriangleData (csStringID);
00142 
00143   virtual iPolygonMesh* GetPolygonMeshBase () { return polymesh_base; }
00144   virtual iPolygonMesh* GetPolygonMeshColldet () { return polymesh_colldet; }
00145   virtual void SetPolygonMeshColldet (iPolygonMesh* polymesh)
00146   {
00147     polymesh_colldet = polymesh;
00148   }
00149   virtual iPolygonMesh* GetPolygonMeshViscull () { return polymesh_viscull; }
00150   virtual void SetPolygonMeshViscull (iPolygonMesh* polymesh)
00151   {
00152     polymesh_viscull = polymesh;
00153   }
00154   virtual iPolygonMesh* GetPolygonMeshShadows () { return polymesh_shadows; }
00155   virtual void SetPolygonMeshShadows (iPolygonMesh* polymesh)
00156   {
00157     polymesh_shadows = polymesh;
00158   }
00159   virtual csPtr<iPolygonMesh> CreateLowerDetailPolygonMesh (float)
00160   {
00161     return 0;
00162   }
00163   virtual void AddListener (iObjectModelListener* listener)
00164   {
00165     RemoveListener (listener);
00166     listeners.Push (listener);
00167   }
00168   virtual void RemoveListener (iObjectModelListener* listener)
00169   {
00170     listeners.Delete (listener);
00171   }
00172   virtual iTerraFormer* GetTerraFormerColldet()
00173   {
00174     return 0;
00175   }
00176   virtual iTerrainSystem* GetTerrainColldet () { return 0; }
00177 };
00178 
00181 // for iPolygonMesh
00182 #include "csutil/win32/msvc_deprecated_warn_on.h"
00183 
00184 #endif // __CS_CSTOOL_OBJMODEL_H__
00185 

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