CrystalSpace

Public API Reference

imesh.h

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00001 /* imesh.h -- Generated automatically; do not edit. */
00002 #ifndef __IMESH_H__
00003 #define __IMESH_H__
00004 /*
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009   
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014   
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00024 #include "cssysdef.h"
00025 #include "imesh/bezier.h"
00026 #include "imesh/emit.h"
00027 #include "imesh/genmesh.h"
00028 #include "imesh/gmeshanim.h"
00029 #include "imesh/gmeshskel2.h"
00030 #include "imesh/haze.h"
00031 #include "imesh/instmesh.h"
00032 #include "imesh/lghtng.h"
00033 #include "imesh/lighting.h"
00034 #include "imesh/nullmesh.h"
00035 #include "imesh/object.h"
00036 #include "imesh/objmodel.h"
00037 #include "imesh/particle.h"
00038 #include "imesh/particles.h"
00039 #include "imesh/partsys.h"
00040 #include "imesh/protomesh.h"
00041 #include "imesh/skeleton.h"
00042 #include "imesh/sprite2d.h"
00043 #include "imesh/sprite3d.h"
00044 #include "imesh/spritecal3d.h"
00045 #include "imesh/terrain.h"
00046 #include "imesh/terrain2.h"
00047 #include "imesh/thing.h"
00048 #endif /* __IMESH_H__ */
00049 

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