Public API Reference

ivideo/graph2d.h File Reference

2D graphics interface More...

#include "csutil/scf.h"
#include "csgfx/rgbpixel.h"
#include "ivideo/cursor.h"

Go to the source code of this file.


struct  csImageArea
 This structure is used for saving/restoring areas of screen. More...
struct  csPixelCoord
 Simple 2D pixel coordinate. More...
struct  csPixelFormat
 Structure describing the pixel format. More...
struct  iGraphics2D
 This is the interface for 2D renderer. More...
struct  iOffscreenCanvasCallback
 When you create an offscreen canvas (CreateOffscreenCanvas()) then you can use this callback to get informed when the texture has been modified (FinishDraw() called) or a palette entry is modified. More...


enum  { CS_WRITE_BASELINE = (1 << 0), CS_WRITE_NOANTIALIAS = (1 << 1) }
 iGraphics2D::Write() flags. More...

Detailed Description

2D graphics interface

Definition in file graph2d.h.

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