CrystalSpace

Public API Reference

iEngineFrameCallback Struct Reference
[Crystal Space 3D Engine]

A callback that will be fired whenever the engine starts drawing a frame. More...

#include <iengine/engine.h>

Inheritance diagram for iEngineFrameCallback:

Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual void StartFrame (iEngine *engine, iRenderView *rview)=0
 Start a new frame.


Detailed Description

A callback that will be fired whenever the engine starts drawing a frame.

This callback is used by:

Definition at line 129 of file engine.h.


Member Function Documentation

virtual void iEngineFrameCallback::StartFrame ( iEngine engine,
iRenderView rview 
) [pure virtual]

Start a new frame.


The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.2.1 by doxygen 1.5.3