CrystalSpace

Public API Reference

iLightSectorInfluence Struct Reference
[Lighting]

A light-sector influence (LSI). More...

#include <iengine/lightmgr.h>

Inheritance diagram for iLightSectorInfluence:

Inheritance graph
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List of all members.

Public Member Functions

virtual const csFrustumGetFrustum () const =0
 Get the frustum (can be infinite too).
virtual iLightGetLight () const =0
 Get the light.
virtual iSectorGetSector () const =0
 Get the sector.


Detailed Description

A light-sector influence (LSI).

Every LSI represents the influence a certain light has on a sector.

This interface is used and maintained by:

Definition at line 43 of file lightmgr.h.


Member Function Documentation

virtual const csFrustum* iLightSectorInfluence::GetFrustum (  )  const [pure virtual]

Get the frustum (can be infinite too).

virtual iLight* iLightSectorInfluence::GetLight (  )  const [pure virtual]

Get the light.

virtual iSector* iLightSectorInfluence::GetSector (  )  const [pure virtual]

Get the sector.


The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.2.1 by doxygen 1.5.3