iSectorCallback Struct ReferenceSet a callback which is called when this sector is traversed.
[Crystal Space 3D Engine]
Inheritance diagram for iSectorCallback:
Public Member Functions
|virtual void||Traverse (iSector *sector, iBase *context)=0|
|Sector will be traversed. |
Detailed DescriptionSet a callback which is called when this sector is traversed.
This callback is used by:
Member Function Documentation
Sector will be traversed.
It is safe to delete this callback in this function.
The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.2.1 by doxygen 1.5.3