CrystalSpace

Public API Reference

iTerrainCellLoadCallback Struct Reference

Callbacks for cell load/unload events. More...

#include <imesh/terrain2.h>

Inheritance diagram for iTerrainCellLoadCallback:

Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual void OnCellLoad (iTerrainCell *cell)=0
 Callback on loading of a terrain cell.
virtual void OnCellPreLoad (iTerrainCell *cell)=0
 Callback on pre-loading of a terrain cell.
virtual void OnCellUnload (iTerrainCell *cell)=0
 Callback when unloading a terrain cell.


Detailed Description

Callbacks for cell load/unload events.

Definition at line 426 of file terrain2.h.


Member Function Documentation

virtual void iTerrainCellLoadCallback::OnCellLoad ( iTerrainCell cell  )  [pure virtual]

Callback on loading of a terrain cell.

Parameters:
cell loaded cell

virtual void iTerrainCellLoadCallback::OnCellPreLoad ( iTerrainCell cell  )  [pure virtual]

Callback on pre-loading of a terrain cell.

Parameters:
cell pre-loaded cell

virtual void iTerrainCellLoadCallback::OnCellUnload ( iTerrainCell cell  )  [pure virtual]

Callback when unloading a terrain cell.

Parameters:
cell unloaded cell


The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.2.1 by doxygen 1.5.3