CrystalSpace

Public API Reference

csutil/threading/win32_thread.h

00001 /*
00002   Copyright (C) 2006 by Marten Svanfeldt
00003 
00004   This library is free software; you can redistribute it and/or
00005   modify it under the terms of the GNU Lesser General Public
00006   License as published by the Free Software Foundation; either
00007   version 2 of the License, or (at your option) any later version.
00008 
00009   This library is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012   Library General Public License for more details.
00013 
00014   You should have received a copy of the GNU Library General Public
00015   License along with this library; if not, write to the Free
00016   Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_CSUTIL_THREADING_WIN32_THREAD_H__
00020 #define __CS_CSUTIL_THREADING_WIN32_THREAD_H__
00021 
00022 #include "csutil/sysfunc.h"
00023 
00024 #if !defined(CS_PLATFORM_WIN32)
00025 #error "This file is only for Windows and requires you to include csysdefs.h before"
00026 #else
00027 
00028 namespace CS
00029 {
00030 namespace Threading
00031 {
00032 
00033   enum ThreadPriority;
00034   class Runnable;
00035 
00036 namespace Implementation
00037 {
00038 
00039   // Thread base-class for win32
00040   class CS_CRYSTALSPACE_EXPORT ThreadBase
00041   {
00042   public:
00043     ThreadBase (Runnable* runnable);
00044 
00045     ~ThreadBase ();
00046 
00047     void Start ();
00048 
00049     void Stop ();
00050 
00051     bool IsRunning () const;
00052 
00053     bool SetPriority (ThreadPriority prio);
00054     
00055     void Wait () const;
00056 
00057     static void Yield ()
00058     {
00059       csSleep (0);
00060     }
00061 
00062     static CS::Threading::ThreadID GetThreadID ();
00063 
00064     ThreadPriority GetPriority () const
00065     {
00066       return priority;
00067     }
00068 
00069   private:
00070     csRef<Runnable> runnable;
00071 
00072     mutable void* threadHandle;
00073     uint threadId;
00074 
00075     int32 isRunning;
00076     ThreadPriority priority;
00077   };
00078 
00079 
00080 }
00081 }
00082 }
00083 
00084 #endif // !defined(CS_PLATFORM_WIN32)
00085 
00086 #endif // __CS_CSUTIL_THREADING_WIN32_THREAD_H__

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