CS::Geometry::TableTextureMapper Class Reference
Table texture mapper. More...
|virtual csVector2||Map (const csVector3 &, const csVector3 &, size_t idx)|
|Map a 3D coordinate and a triangle plane to 2D UV space. |
Table texture mapper.
This one just maps based on a table and vertex index given at construction time.
Member Function Documentation
|virtual csVector2 CS::Geometry::TableTextureMapper::Map||(||const csVector3 &||point,|
|const csVector3 &||normal,|
Map a 3D coordinate and a triangle plane to 2D UV space.
point is the point in 3D space. normal is the normal of the point that we're mapping. idx is the index in the model.
- the resulting uv mapping.
The documentation for this class was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1