csShaderVariableFrameHolder Class Reference
Helper class to obtain a shader variable that was guaranteedly not used in a frame yet. More...
|csRef< csShaderVariable >||GetFrameUniqueSV (uint framenr, csStringID name)|
|Allocate a shader variable that was not used this frame. |
Helper class to obtain a shader variable that was guaranteedly not used in a frame yet.
- See also:
Member Function Documentation
Allocate a shader variable that was not used this frame.
framenr Number of the current frame; used to track used and unused variable. name Name of the variable
- It's adviseable to really only use the returned variable for a single frame.
The documentation for this class was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1