CrystalSpace

Public API Reference

csplugincommon/render3d/txtmgr.h File Reference

Texture manager base implementation. More...

#include "csextern.h"
#include "csgfx/rgbpixel.h"
#include "csutil/parray.h"
#include "csutil/scf_implementation.h"
#include "csutil/weakrefarr.h"
#include "iengine/material.h"
#include "iengine/texture.h"
#include "ivideo/graph2d.h"
#include "ivideo/material.h"
#include "ivideo/shader/shader.h"
#include "ivideo/texture.h"
#include "ivideo/txtmgr.h"

Go to the source code of this file.

Classes

class  csTextureHandle
 This class is the top-level representation of a texture. More...
class  csTextureManager
 General version of the texture manager. More...

Detailed Description

Texture manager base implementation.

Definition in file txtmgr.h.


Generated for Crystal Space 1.4.1 by doxygen 1.7.1