CrystalSpace

Public API Reference

iObject Struct Reference
[Utilities]

This interface is an SCF interface for encapsulating csObject. More...

#include <iutil/object.h>

Inheritance diagram for iObject:

List of all members.

Public Member Functions

virtual void AddNameChangeListener (iObjectNameChangeListener *listener)=0
 Add a name change listener.
virtual iObjectGetChild (int iInterfaceID, int iVersion, const char *Name=0) const =0
 Look for a child object that implements the given interface.
virtual iObjectGetChild (int iInterfaceID, int iVersion, const char *Name, bool FirstName) const =0
 Look for a child object that implements the given interface.
virtual iObjectGetChild (const char *Name) const =0
 Return the first child object with the given name.
virtual uint GetID () const =0
 Get the unique ID associated with this object.
virtual csPtr< iObjectIteratorGetIterator ()=0
 Return an iterator for all child objects.
virtual const char * GetName () const =0
 Query object name.
virtual iObjectGetObjectParent () const =0
 Returns the parent iObject.
virtual void ObjAdd (iObject *obj)=0
 Attach a new iObject to the tree.
virtual void ObjAddChildren (iObject *Parent)=0
 Add all child objects of the given object.
virtual void ObjReleaseOld (iObject *obj)=0
virtual void ObjRemove (iObject *obj)=0
 Remove an iObject from the tree.
virtual void ObjRemoveAll ()=0
 Remove all child objects.
virtual void RemoveNameChangeListener (iObjectNameChangeListener *listener)=0
 Remove a name change listener.
virtual void SetName (const char *iName)=0
 Set object name.
virtual void SetObjectParent (iObject *obj)=0
 Set the parent iObject.

Detailed Description

This interface is an SCF interface for encapsulating csObject.

Main creators of instances implementing this interface:

Main ways to get pointers to this interface:

Definition at line 63 of file object.h.


Member Function Documentation

virtual void iObject::AddNameChangeListener ( iObjectNameChangeListener listener  )  [pure virtual]

Add a name change listener.

virtual iObject* iObject::GetChild ( int  iInterfaceID,
int  iVersion,
const char *  Name = 0 
) const [pure virtual]

Look for a child object that implements the given interface.

You can optionally pass a name to look for.

virtual iObject* iObject::GetChild ( int  iInterfaceID,
int  iVersion,
const char *  Name,
bool  FirstName 
) const [pure virtual]

Look for a child object that implements the given interface.

You can optionally pass a name to look for. If FirstName is true then the method will stop at the first object with the requested name, even if it did not implement the requested type. Note that the returned object must still be queried for the requested type.

Deprecated:
Deprecated in 1.3. Use GetChild(const char*) if you need "first" functionality, GetChild(int, int, const char*) otherwise.
virtual iObject* iObject::GetChild ( const char *  Name  )  const [pure virtual]

Return the first child object with the given name.

virtual uint iObject::GetID (  )  const [pure virtual]

Get the unique ID associated with this object.

virtual csPtr<iObjectIterator> iObject::GetIterator (  )  [pure virtual]

Return an iterator for all child objects.

Note that you should not remove child objects while iterating.

virtual const char* iObject::GetName (  )  const [pure virtual]

Query object name.

virtual iObject* iObject::GetObjectParent (  )  const [pure virtual]

Returns the parent iObject.

virtual void iObject::ObjAdd ( iObject obj  )  [pure virtual]

Attach a new iObject to the tree.

virtual void iObject::ObjAddChildren ( iObject Parent  )  [pure virtual]

Add all child objects of the given object.

virtual void iObject::ObjReleaseOld ( iObject obj  )  [pure virtual]
Todo:
Investigate a way to remove this function.
virtual void iObject::ObjRemove ( iObject obj  )  [pure virtual]

Remove an iObject from the tree.

virtual void iObject::ObjRemoveAll (  )  [pure virtual]

Remove all child objects.

virtual void iObject::RemoveNameChangeListener ( iObjectNameChangeListener listener  )  [pure virtual]

Remove a name change listener.

virtual void iObject::SetName ( const char *  iName  )  [pure virtual]

Set object name.

virtual void iObject::SetObjectParent ( iObject obj  )  [pure virtual]

Set the parent iObject.

Note that this only sets the 'parent' pointer but does not add the object as a child object.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 1.4.1 by doxygen 1.7.1