iRenderBufferPersistence Struct Reference
Render buffer persistence information. More...
|virtual const char *||GetFileName ()=0|
|Query the filename into which the render buffer should preferably be saved. |
Render buffer persistence information.
If a render buffer exhibits this interface it can return information on the preferred way a render buffer should be made persistent (ie stored on disk).
Member Function Documentation
|virtual const char* iRenderBufferPersistence::GetFileName||(||)||
Query the filename into which the render buffer should preferably be saved.
The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1