An object that can cast shadows. More...
|virtual void||AppendShadows (iMovable *movable, iShadowBlockList *shadows, const csVector3 &origin)=0|
|Append a list of shadow frustums which extend from this shadow caster. |
An object that can cast shadows.
An object implementing this interface also implements iVisibilityObject so that it can be registered with a visibility culler.
Member Function Documentation
|virtual void iShadowCaster::AppendShadows||(||iMovable *||movable,|
|const csVector3 &||origin|
Append a list of shadow frustums which extend from this shadow caster.
The origin is the position of the light.
The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1