CrystalSpace

Public API Reference

iSkeletonAnimNodeFactory2 Struct Reference
[Mesh plugins]

Base type for nodes in the hierarchical blending tree factory. More...

#include <imesh/skeleton2anim.h>

Inheritance diagram for iSkeletonAnimNodeFactory2:

List of all members.

Public Member Functions

virtual csPtr< iSkeletonAnimNode2CreateInstance (iSkeletonAnimPacket2 *packet, iSkeleton2 *skeleton)=0
 Create the contained node.
virtual iSkeletonAnimNodeFactory2FindNode (const char *name)=0
 Find a sub-node with given name.
virtual const char * GetNodeName () const =0
 Get the name used when creating the factory.

Detailed Description

Base type for nodes in the hierarchical blending tree factory.

Definition at line 314 of file skeleton2anim.h.


Member Function Documentation

virtual csPtr<iSkeletonAnimNode2> iSkeletonAnimNodeFactory2::CreateInstance ( iSkeletonAnimPacket2 packet,
iSkeleton2 skeleton 
) [pure virtual]

Create the contained node.

virtual iSkeletonAnimNodeFactory2* iSkeletonAnimNodeFactory2::FindNode ( const char *  name  )  [pure virtual]

Find a sub-node with given name.

virtual const char* iSkeletonAnimNodeFactory2::GetNodeName (  )  const [pure virtual]

Get the name used when creating the factory.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 1.4.1 by doxygen 1.7.1