CrystalSpace

Public API Reference

iSkeletonManager2 Struct Reference
[Mesh plugins]

Skeletal system base object, representing the entire skeletal and skeletal animation system. More...

#include <imesh/skeleton2.h>

Inheritance diagram for iSkeletonManager2:

List of all members.

Public Member Functions

virtual void ClearAll ()=0
 Remove all internal data.
virtual void ClearAnimPacketFactories ()=0
 Remove all animation packet factories.
virtual void ClearSkeletonFactories ()=0
 Remove all skeleton factories.
virtual
iSkeletonAnimPacketFactory2
CreateAnimPacketFactory (const char *name)=0
 Create a new empty skeletal animation packet factory.
virtual iSkeletonFactory2CreateSkeletonFactory (const char *name)=0
 Create a new empty skeleton factory.
virtual
iSkeletonAnimPacketFactory2
FindAnimPacketFactory (const char *name)=0
 Find a skeletal animation packet factory.
virtual iSkeletonFactory2FindSkeletonFactory (const char *name)=0
 Find an already created skeleton factory.

Detailed Description

Skeletal system base object, representing the entire skeletal and skeletal animation system.

Definition at line 62 of file skeleton2.h.


Member Function Documentation

virtual void iSkeletonManager2::ClearAll (  )  [pure virtual]

Remove all internal data.

virtual void iSkeletonManager2::ClearAnimPacketFactories (  )  [pure virtual]

Remove all animation packet factories.

virtual void iSkeletonManager2::ClearSkeletonFactories (  )  [pure virtual]

Remove all skeleton factories.

virtual iSkeletonAnimPacketFactory2* iSkeletonManager2::CreateAnimPacketFactory ( const char *  name  )  [pure virtual]

Create a new empty skeletal animation packet factory.

virtual iSkeletonFactory2* iSkeletonManager2::CreateSkeletonFactory ( const char *  name  )  [pure virtual]

Create a new empty skeleton factory.

virtual iSkeletonAnimPacketFactory2* iSkeletonManager2::FindAnimPacketFactory ( const char *  name  )  [pure virtual]

Find a skeletal animation packet factory.

virtual iSkeletonFactory2* iSkeletonManager2::FindSkeletonFactory ( const char *  name  )  [pure virtual]

Find an already created skeleton factory.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 1.4.1 by doxygen 1.7.1