CrystalSpace

Public API Reference

iSkeletonRandomNode2 Struct Reference
[Mesh plugins]

An animation node that selects random sub-nodes. More...

#include <imesh/skeleton2anim.h>

Inheritance diagram for iSkeletonRandomNode2:

List of all members.

Public Member Functions

virtual iSkeletonAnimNode2GetCurrentNode () const =0
 Get the currently selected sub-node.
virtual void Switch ()=0
 Switch to next sub-node and, and optionally start it playing.

Detailed Description

An animation node that selects random sub-nodes.

Definition at line 665 of file skeleton2anim.h.


Member Function Documentation

virtual iSkeletonAnimNode2* iSkeletonRandomNode2::GetCurrentNode (  )  const [pure virtual]

Get the currently selected sub-node.

virtual void iSkeletonRandomNode2::Switch (  )  [pure virtual]

Switch to next sub-node and, and optionally start it playing.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 1.4.1 by doxygen 1.7.1