|csPoly2D *||Alloc ()|
|Allocate a new object in the pool. |
|csPoly2DPool (csPoly2DFactory *fact)|
|Create an empty pool. |
|void||Free (csPoly2D *pol)|
|Free an object and put it back in the pool. |
|Destroy pool and all objects in the pool. |
This is an object pool which holds objects of type csPoly2D.
You can ask new instances from this pool. If needed it will allocate one for you but ideally it can give you one which was allocated earlier.
Constructor & Destructor Documentation
Member Function Documentation
|void csPoly2DPool::Free||(||csPoly2D *||pol||)||
The documentation for this class was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1