This structure keeps track of solid space. More...
|void||AddClosedObject (iTriangleMesh *object)|
|Add a closed object as solid space. |
|csSolidSpace (const csBox3 &bbox, const csVector3 &minsize)|
|Create a solid space for the given box and minimum node size. |
This structure keeps track of solid space.
Basically it represents a 3 dimensional sparse bit array which is 1 where space is solid and 0 where not.
Constructor & Destructor Documentation
Create a solid space for the given box and minimum node size.
Member Function Documentation
|void csSolidSpace::AddClosedObject||(||iTriangleMesh *||object||)|
Add a closed object as solid space.
This polygon mesh must be closed. This function will not check for that.
The documentation for this class was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1