|virtual void||CalculateCost (csTriangleVerticesCost *vertices, csTriangleVertexCost *vertex)|
|Calculate the minimal cost of collapsing this vertex to some other. |
This subclass of csTriangleLODAlgo uses a very simple cost metric to calculate the vertex cost.
It will basically just consider the length of the edge.
Member Function Documentation
|virtual void csTriangleLODAlgoEdge::CalculateCost||(||csTriangleVerticesCost *||vertices,|
Calculate the minimal cost of collapsing this vertex to some other.
Also remember which other vertex was selected for collapsing to.
The documentation for this class was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1