|csXRotMatrix3 (float angle)|
|Return a rotation matrix around the X axis. |
An instance of csMatrix3 that is initialized as a rotation about X.
Constructor & Destructor Documentation
Return a rotation matrix around the X axis.
'angle' is given in radians. Looking along the X axis with Y pointing to the right and Z pointing up a rotation of PI/2 will rotate 90 degrees in anti-clockwise direction (i.e. 0,1,0 -> 0,0,1).
The documentation for this class was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1