|csZRotMatrix3 (float angle)|
|Return a rotation matrix around the Z axis. |
An instance of csMatrix3 that is initialized as a rotation about Z.
Constructor & Destructor Documentation
Return a rotation matrix around the Z axis.
'angle' is given in radians. Looking along the Z axis with X pointing to the right and Y pointing up a rotation of PI/2 will rotate 90 degrees in anti-clockwise direction (i.e. 1,0,0 -> 0,1,0).
The documentation for this class was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1