CrystalSpace

Public API Reference

imesh/skeleton2.h File Reference

Skeleton2 interface files. More...

#include "csutil/scf_interface.h"
#include "csutil/ref.h"
#include "csutil/refcount.h"
#include "csutil/bitarray.h"
#include "csgeom/quaternion.h"
#include "csgeom/vector3.h"

Go to the source code of this file.

Classes

struct  iSkeleton2
 A skeleton instance is a specific copy of a skeleton with base pose and topology defined by the factory but current state internally defined. More...
struct  iSkeletonFactory2
 A skeleton factory is an object defining the base pose and topology from which skeleton instances can be created. More...
struct  iSkeletonManager2
 Skeletal system base object, representing the entire skeletal and skeletal animation system. More...

Skeleton



typedef unsigned int BoneID
 Identifier for single bone data.
static const BoneID InvalidBoneID = (BoneID)~0
 ID for an invalid bone.

Detailed Description

Skeleton2 interface files.

Definition in file skeleton2.h.


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