Public API Reference

CS::Graphics::RenderMeshModes Struct Reference

Mesh render mode information. More...

#include <ivideo/rendermesh.h>

Inheritance diagram for CS::Graphics::RenderMeshModes:

List of all members.

Public Attributes

csAlphaMode::AlphaType alphaType
 Alpha mode this mesh is drawn.
csRef< csRenderBufferHolderbuffers
 Holder of default render buffers.
MeshCullMode cullMode
 Mesh culling mode.
uint mixmode
 mixmode to use
RenderPriority renderPrio
 Mesh render priority.
csZBufMode z_buf_mode
 Z mode to use.

Detailed Description

Mesh render mode information.

Contains the Z, mix and alpha modes to use for rendering a mesh.

Is separate from CS::Graphics::CoreRenderMesh to allow preprocessing steps to modify the mode data.

Definition at line 77 of file rendermesh.h.

Member Data Documentation

Alpha mode this mesh is drawn.

Definition at line 132 of file rendermesh.h.

Holder of default render buffers.

Definition at line 135 of file rendermesh.h.

Mesh culling mode.

Definition at line 129 of file rendermesh.h.

mixmode to use

Definition at line 102 of file rendermesh.h.

Mesh render priority.

Definition at line 105 of file rendermesh.h.

Z mode to use.

Definition at line 99 of file rendermesh.h.

The documentation for this struct was generated from the following file:

Generated for Crystal Space 1.4.1 by doxygen 1.7.1