CrystalSpace

Public API Reference

csFog Struct Reference
[Crystal Space 3D Engine]

Sector fog structure. More...

#include <iengine/sector.h>

List of all members.

Public Attributes

csColor4 color
 Color.
float density
 Density (for CS_FOG_MODE_LINEAR, CS_FOG_MODE_EXP, CS_FOG_MODE_EXP2, CS_FOG_MODE_CRYSTALSPACE).
float end
 Fog fade end distance (for CS_FOG_MODE_LINEAR).
float limit
 The limit after which the fog is no longer shown (for rings of fog) (for CS_FOG_MODE_LINEAR).
csFogMode mode
 Fog mode.
float start
 Fog fade start distance (for CS_FOG_MODE_LINEAR).

Detailed Description

Sector fog structure.

Definition at line 71 of file sector.h.


Member Data Documentation

Color.

Definition at line 76 of file sector.h.

Density (for CS_FOG_MODE_LINEAR, CS_FOG_MODE_EXP, CS_FOG_MODE_EXP2, CS_FOG_MODE_CRYSTALSPACE).

Definition at line 74 of file sector.h.

float csFog::end

Fog fade end distance (for CS_FOG_MODE_LINEAR).

Definition at line 80 of file sector.h.

float csFog::limit

The limit after which the fog is no longer shown (for rings of fog) (for CS_FOG_MODE_LINEAR).

Definition at line 82 of file sector.h.

csFogMode csFog::mode

Fog mode.

Definition at line 84 of file sector.h.

float csFog::start

Fog fade start distance (for CS_FOG_MODE_LINEAR).

Definition at line 78 of file sector.h.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 1.4.1 by doxygen 1.7.1