Shader metadata. More...
|Constructor to null out parameters. |
|Descriptive string. |
|Number of lights this shader can process in a pass. |
This struct holds shader metadata such as how many lights per pass the shader supports, description etc that is not directly describing exactly what the shader does, but tells the rest of the engine how it should be used.
Constructor & Destructor Documentation
Member Data Documentation
The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1