|virtual void||FinalizeLighting ()=0|
|Finalize lighting. |
The iLightingProcessData interface can be implemented by a mesh object so that it can attach additional information for the lighting process.
Member Function Documentation
|virtual void iLightingProcessData::FinalizeLighting||(||)||
This function is called by the lighting routines after performing CheckFrustum().
The documentation for this struct was generated from the following file:
Generated for Crystal Space 1.4.1 by doxygen 1.7.1